


They don’t miss out on anything just because they don’t have as much disposable income. Returning to the subject at hand though, charging F2P and subscribers the same price is a big win for F2P players. If you actually offered subscribers something worth $15, then it wouldn’t matter if free players could hide the hideous helmets they design on a nearly constant basis. I’ve always thought it was terrible reasoning not to lessen their F2P restrictions, just to make the game seem like a good value for subscribers. They have taken their vehement push for subscriptions down a notch, which is nice. I think Bioware is coming around to how much their preferred playerbase impacts their game, and their bottom line. I think this is a move in the right direction for a game advertised as ‘Free to Play’. The XP bonus for subscribers is there, but all the actual benefits come from preordering, not subscribing.

If you’re not a SWTOR fan, the short version is that the expansion costs $20, and doesn’t require you to subscribe.
